Rockstar Games set Grand Theft Auto VI preorders for June 25, locking in the Nov. 19 release date after two delays. Take-Two Interactive shares gained on the announcement.
Rockstar Games set Grand Theft Auto VI preorders for June 25, locking in the Nov. 19 release date after two delays. Take-Two Interactive shares gained on the announcement.

Rockstar Games set Grand Theft Auto VI preorders for June 25, locking in the Nov. 19 release date after two delays. Take-Two Interactive shares gained on the announcement.
Take-Two Interactive rose after Rockstar Games set GTA 6 preorders for June 25, locking in the Nov. 19 release date.
"Consumers pay for the value that you bring to them, and our job is to charge way way way less of the value delivery," Take-Two Chief Executive Officer Strauss Zelnick said when asked about pricing. "Consumers need to feel like the thing itself is amazing and the price they were charged was fair for what they got."
Preorders open June 25 on the PlayStation Store, Xbox Store and select retailers. The game launches Nov. 19 on PS5 and Xbox Series X/S, with no PC date announced. Rockstar also revealed the official cover art. The game has been delayed twice — from an initial 2025 target to May 2026, then to November 2026.
GTA 6 is projected to be the largest consumer entertainment product release ever, with development costs that unconfirmed estimates suggest could top $1 billion. Preorder numbers will serve as the first concrete demand signal for investors. Take-Two has not disclosed pricing, fueling debate over whether the company will break the $70 industry standard.
The preorder announcement effectively eliminates the possibility of a third delay. Digital storefronts such as the PlayStation Store and Xbox Store require preorders to open within 12 months of a game's release, making a further postponement to 2027 impossible without pulling the listing entirely.
Take-Two has not confirmed pricing for any edition of the game. Speculation has centered on whether the company will raise the price to $80 or more, up from the $70 industry standard for current-generation titles. Zelnick has declined to commit to a specific price point, saying only that the company aims to deliver value that far exceeds the price charged.
The game's development has faced multiple setbacks beyond the two delays. A data breach at Rockstar earlier this year added uncertainty around the development timeline, and a leaked Best Buy affiliate email in May that suggested preorders would open that month was later confirmed to have been sent in error.
GTA 6 will launch initially on PlayStation 5 and Xbox Series X/S. No PC release date has been announced, following Rockstar's historical pattern — GTA 5 launched on console in 2013 and did not arrive on PC until 2015, a gap of roughly 18 months. Investors watching for a PC announcement will need to wait, as Rockstar has not addressed the platform in connection with the preorder campaign.
The announcement positions Take-Two for what could be a record-breaking holiday quarter. The company's other major franchises, including Red Dead Redemption and NBA 2K, have historically generated billions in annual revenue, but GTA 6 represents a generational release that could redefine the company's financial trajectory. Rivals such as Electronic Arts and Microsoft's gaming division will be watching closely, as a successful GTA 6 launch could shift consumer spending away from competing titles in the fourth quarter.
The cover art, revealed alongside the preorder announcement, features Rockstar's signature paneled animated style. It is available as a free download from Rockstar's website. A third trailer for the game has not yet been released, though Rockstar may publish one on preorder day itself.
This article is for informational purposes only and does not constitute investment advice.