GREE Holdings, Inc. engages in the operation and development of Internet media services. The company is headquartered in Minato-Ku, Tokyo-To and currently employs 1,489 full-time employees. The company went IPO on 2008-12-17. The firm operates five segments. The Game and Animation Business segment operates and develops various smartphone games on GREE, as well as WFS, Pokelabo, and GREE Entertainment. The firm also creates, develops, and produces IP. The Metaverse business segment develops and operates the smartphone metaverse REALITY and operates a VTuber office that manages and produces talents. The DX business segment provides DX support to client companies mainly in marketing fields. The Commerce Business segment develops the media business centered on the aumo excursion information media, as well as the software as a service (SaaS) business and the digital gift business. The Investment business segment invests mainly in the Internet and IT in Japan and overseas through fund investments and startup investments. The Others segment includes new development and other businesses.
GREZF'ün son EPS'si beklentilerle karşılaştırıldığında nasıldı?
GREE Holdings, Inc.'in en son EPS'si $ olup, $ beklentilerini .
GREE Holdings, Inc. GREZF'ün son çeyrekteki geliri nasıl performans gösterdi?
GREE Holdings, Inc.'in son çeyrek geliri $
GREE Holdings, Inc.'in gelir tahmini nedir?
Wall Street analistine göre, GREE Holdings, Inc.'in gelir tahmini $ ile $ arasında değişmektedir.
GREE Holdings, Inc.'in kazanç kalite puanı nedir?
GREE Holdings, Inc.'in kazanç kalite puanı /'dir. Puan, karlılık, büyüme, nakit üretimi ve sermaye tahsisi ile kaldıraç olmak üzere dört boyuta dayanır.
GREE Holdings, Inc. kazançlarını ne zaman rapor eder?
GREE Holdings, Inc.'in bir sonraki kazanç raporu 2026-05-06'te bekleniyor